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(Ongoing)
Game Studio Project
A University project where I took the producer role and with competition had to pitch a game concept to around 40 other students in an attempt to sell my concept and build a team for development of my idea.
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I managed to entice around 12 people for my game concept!
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The Game Concept itself was very open ended for massive amounts of room for improvement or even complete overhauls from my team. I wanted each member to express creative vision for the project instead of handing what would be perceived as just another assignment.
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We built our own studio with our own logo and named the Game "Caelestis"
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